Sonically, it leans into synth-heavy, industrial-tinged EDM with strong 80s-inspired textures. Think retro neon futurism, or “cassette-punk” as he describes it, mixing nostalgic synth sounds with more modern electronic production. Most of the record was built alone, layer by layer, shaped from ideas captured in transit and later refined in the studio.
Epicondylitis is a Romanian-born, London-based producer and developer working at the intersection of music, code, and visual storytelling. Originally from Bucharest, he spent most of his adult life in the UK, moving between visual arts, programming, and music without really setting out to become a “musician” in the traditional sense. Over time, those side interests started to merge into one creative outlet where sound became just another way of building worlds.
His music sits somewhere between synth, industrial, and EDM, shaped by artists like Daft Punk, Gorillaz, Deadmau5, Calvin Harris, Avicii, Major Lazer, and Tiësto. Instead of a fixed studio routine, a lot of his ideas come together on the move, on flights, in airports, cafés, or train rides, before being cleaned up and shaped later in the studio. That mix of rough ideas and technical refinement is a big part of his sound. Now, his first full project brings everything together in one place, tied directly to the game he’s been building for years.
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